Unfortunately, I didn’t end up playing. I did, however, end up watching a couple of others play. It was Hyena vs. Lion. The Hyena army was looking pretty good when I checked in toward the beginning. Funny thing was the Lion player felt like the game was over somewhere after turn 2 or 3. The Hyena player ended up suggesting a strategy that involved the Lion player’s Knights (with Dragan) charging the Flesh Eater unit (with Shurat). The Flesh Eaters failed their Courage test due to Hyperian and were in rout. The Hyena player had forgotten about the ability to spend Elixir to automatically pass Courage tests. The Lion player used the “Kill ‘Em All!!” tactic to effectively decimate the unit. Dragan has a Strength of 20+ on the charge due to Charge Strength and the Torc of the Lahnars artifact. In the end, the Elixir points were very close, but the Hyena army was all but annihilated. I guess that’s a good thing to say for the system; even when your army is mostly gone, you can still win by controlling objectives.