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	<title>Comments on: Gaming: CAoR: 2000 Point Hydra List</title>
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		<title>By: Totengräber</title>
		<link>http://www.dertotengraber.com/2007/12/14/gaming-caor-2000-point-hydra-list/comment-page-1/#comment-33</link>
		<dc:creator>Totengräber</dc:creator>
		<pubDate>Tue, 18 Dec 2007 13:41:45 +0000</pubDate>
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		<description>Good to hear you&#039;ll be back soon. We&#039;ve missed ya!!

My honest opinion of the new Confrontation rules is that they are a new game. It is not an upgrade (or downgrade) of the C3/3.5 rules. I look at it as more of a version of WHFB than anything. The character and unit names are the same, but just about everything else is new. It&#039;s more like AT-43 than anything as far as mechanics.

If you keep that in mind, then you can see that these new rules are actually quite fun. Joel and I have played several times and I&#039;ve yet to feel like I was getting beat because of the rules as opposed to my bad tactical decisions. The game plays pretty quick and has a large emphasis on scenarios rather than wiping out your opponent.

I like the rules a lot and I&#039;m sure I&#039;ll like them more when the &quot;real&quot; rulebook comes out and there&#039;s less question of what will be changed (no Elixir for casting) or what has been misinterpreted.

Of course, we&#039;ll be more than glad to give you a demo when you return.</description>
		<content:encoded><![CDATA[<p>Good to hear you&#8217;ll be back soon. We&#8217;ve missed ya!!</p>
<p>My honest opinion of the new Confrontation rules is that they are a new game. It is not an upgrade (or downgrade) of the C3/3.5 rules. I look at it as more of a version of WHFB than anything. The character and unit names are the same, but just about everything else is new. It&#8217;s more like AT-43 than anything as far as mechanics.</p>
<p>If you keep that in mind, then you can see that these new rules are actually quite fun. Joel and I have played several times and I&#8217;ve yet to feel like I was getting beat because of the rules as opposed to my bad tactical decisions. The game plays pretty quick and has a large emphasis on scenarios rather than wiping out your opponent.</p>
<p>I like the rules a lot and I&#8217;m sure I&#8217;ll like them more when the &#8220;real&#8221; rulebook comes out and there&#8217;s less question of what will be changed (no Elixir for casting) or what has been misinterpreted.</p>
<p>Of course, we&#8217;ll be more than glad to give you a demo when you return.</p>
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		<title>By: Brian Moran</title>
		<link>http://www.dertotengraber.com/2007/12/14/gaming-caor-2000-point-hydra-list/comment-page-1/#comment-34</link>
		<dc:creator>Brian Moran</dc:creator>
		<pubDate>Mon, 17 Dec 2007 18:56:29 +0000</pubDate>
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		<description>So what do you think of the rules as a whole?  Is it worth spending more money to be able to at least play the new game?  I think I&#039;m close to being able to field a valid army but I want an honest opinion.


P.S. Just over a month and I will be back!</description>
		<content:encoded><![CDATA[<p>So what do you think of the rules as a whole?  Is it worth spending more money to be able to at least play the new game?  I think I&#8217;m close to being able to field a valid army but I want an honest opinion.</p>
<p>P.S. Just over a month and I will be back!</p>
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