John and I set up a game of Warhammer 40,000 for this past Thursday at 1,750 points. This is only my second time playing the 5th edition rules, which as I remembered it, is a good set of rules. Here’s the list I made:
I’m not positive about everything he brought, but this is a generic listing of what I remember:
We rolled for Mission and got a mission where we each have one objective in our deployment zone and the goal is to protect your own and go take the opponent’s. Deployment was normal Pitched Battle. We rolled for who goes first and I got to choose. I think this was my first and most devastating mistake. I told John to deploy and go first. After deployment, we realized that both of us put our Heavy Support near the objective, not any of our Troop choices. Ugh!
First turn, his Land Raiders and every other weapon he had to take out tanks worked on my two Rhinos and the Predator. One Rhino was utterly destroyed, the other was allowed to stay on the table, but was effectively destroyed, and the Predator also suffered the latter’s fate. Now, the Plague Marines would have to footslog their way to the enemy. Most of the rest of the game was a lot of my guys running toward his while his shot mine to whittle them down. Finally, once the CSMs made it to contact with the Devastator squad, things were looking up for my army. Unfortunately, the CSM squad never could take out the last guy.
In the end, one of his 10-man SM squads jumped into a Land Raider and assaulted from it to overrun my Havocs and take the objective in round 6. I rolled to see if the game ended and it did. I think another round and it might have ended in a tie.
Either way, it was a great game and John is a fun opponent. I’ll definitely continue working on painting my army and maybe one day it’ll be completely done.
Fred and I have been playing SWM pretty regularly every Tuesday evening. Earlier this week I finally received some of the minis I’d traded for. Specifically Mara Jade, Jedi. I made the following squad to play with:
Fred played a list like this:
We played on the Death Star map and Fred ended up on the hangar side of the map. Wedge pretty much stayed in the middle room the whole game while Mara, KDBH, and 2 Ugnaughts went up the top side of the map while Boba and an Ugnaught went up the other side. Mara ended up getting hung up by the Junk Golem and took damage from hits and from Splash damage. Boba tried to avoid getting hurt badly by the KDBH’s Self Destruct, but ended up taking 50 damage in one turn. After Boba took out Kazdan and Gha Nackt while Mara set her sights on the ERC, Fred conceded the game. As always, it’s a blast playing against Fred.
Right now, I am really enjoying playing this game. I missed going to a tournament last weekend (even though my awesome wife was totally cool with me going if I’d wanted to), but I think the next one I’ll try to make it there and see how I do in a more competitive environment.
Joel and I played Infinity almost a week ago on Thursday. We were going to be playing with the new 2nd edition rules, so I tried to vary my army up a little bit to test out some of the changes. Joel had also warned me he’d likely be using a TAG. I’ve only ever played against one once (Jim’s Armored Cavalry) and it gave me fits. So, I tried using a lot of AP weapons and a hacker to try out some hacking.
My army:
His army (I don’t know the Nomad army very well, so these are guesses):
Once we laid out terrain and chose sides, we rolled for deployment. I deployed first placing the Tuareg doctor toward the center of the board in hopes of being able to rescue some folks once they had moved forward. The Lieutenant was deployed on top of a short building, but just far enough away from cover to not benefit from it. Fiday got deployed just outside his deployment zone in some pretty good cover. Everyone else was pretty much out of LoS.
This game went pretty quick. In round 1 he killed my Lieutenant (bad placement) and one of my Nafftuns. In my round 1 I took out the Aguacil with HMG and some other lackeys with the Fiday. Of course, the next round he got taken out himself. Later on I managed toPossess his TAG, but not really cause much damage with it, not to mention we did the BTS roll incorrectly. In the end, I conceded due to losses.
TAGs are a real pain and if you’re not properly prepared for them, can really ruin your day. It was still fun game, though.
In an effort to try to get my mass army games painted (warhammer Fantasy, Warhammer 40K, etc.), I decided to buy an airbrush. I found a reasonably priced one at Michaels for $65. It’s the Badger Standard Set that comes with a Badger 350 airbrush, the jars, tubes, and a can of proellant. I tested it on my Chaos Space Marine Land Raider using just Catachan Green. I’m still working on figuring out the proper thinness to the paint and how to keep it from clogging. A friend recommended 1/3 water to paint or 1/6 water, 1/6 extender 4/6 paint. I still haven’t tried that since the propellant can already ran out. I plan on purchasing a compressor soon so I don’t blow a bunch of money on propellant cans. I think I might also look into getting the fine needle and fine head to do more…fine…things with the airbrush.
So Fred and I scheduled a game for last Tuesday over at Games To Die For. I’m hoping to make this a regular thing so maybe we can get more people to play.
I’m eagerly awaiting my order from StrikeZoneOnline for some SWM singles of the more “competitive” pieces. I basically went through the Gen Con 2008 lists and the German Championships to see what was most used and ordered most of those.
This is my first attempt at a semi-competitive squad:
I think this build is pretty generic as I’ve seen a lot of them using the big figures I used except Roron. Padme lets Anakin attack at the end of her turn and Panaka lets two people switch places. The GSB is there to try and protect Anakin and Roron and the Ugnaughts are there to open doors and as filler. This squad really needed Mas Amedda to be really cool.
Fred asked to borrow some of my Yuzaan Vong minis, so I should have known this was going to be trouble.
Fred’s Squad:
We played on the Commander’s Office (Ruined Base) map.
Let’s just say Thud Bugs + Spit Poison and having to roll tons of saves really hurt my squad. I sent my guys pretty much right up the middle while he did pretty much the same. The game went back and forth for quite a while and in the end it came down to a YV Elite Warrior, YV Shaper, Padme, and 2x Ugnaughts. The Ugnaughts managed to end up doing a ton of damage and after the Shaper was gone the Elite Warrior was not so scary. Finally, 2 Ugnaughts were left after one of them did the final wound to the Elite Warrior. This was a very fun game and Fred is a good opponent to play against.
We did play a second game, but we had to call it just a couple of rounds in. I conceded the win to him since I hadn’t killed anything and he was consistently damaging or killing my droids.