Dungeons & Dragons – 2nd full session
by Totengraber on May.27, 2009, under Roleplaying
I showed up at the store around 6pm last night for our weekely Tuesday fix of 4th edition Dungeons & Dragons. There were 7 players and our Dungeon Master (DM), Dave. We’re playing the “Keep on the Shadowfell” adventure, which some of the group have played through part of.
The way we ended last session, my character Fizwynn (gnome bard) was singing in the local tavern to an elf sitting in the corner of the room when the Dwarf Shaman and I decided to go over and talk to her. Since I had to leave, I don’t know what happened afterward. It seems we acquired a map to a dragon burial ground where the guy we’re looking for was last seen.
In this session we started off in the town and I agreed to entertain in the tavern occasionally. We went and visited the local lord and offered our services for the recent kobold bandit attacks. When we left town, we encountered more kobolds a little bit outside of town. The rest of the session was this one encounter.
With so many people in the party and the usual out-of-character chatter that goes on, not to mention Dave having to mind the store every so often, the combat went rather slowly. So far, I like the combat system. In 3.5, my gnome bard felt a little useless after a certain point as the “singing” he did during combat and the bonuses given just weren’t helping all that much. At least in 4th, I have a ton of options with the powers I have to be more of a participant in the combat. Fred ended up being the MVP in this encounter due to his Eldritch Blast and the ability to teleport when he kills something.
Dave has warned us that the next encounter is where the last time they played everyone died. I think with the number of people we have in the game and the want for all of us to work as a team, it shouldn’t be too difficult. Dave also told us that after next session we should be leveling to level 2. It’ll be interesting to see how difficult that process is in this edition.