With the downfall of the previous Star Wars Saga Edition RPG Dawn of Defiance campaign, I decided to start over in a whole new era. It seemed like folks wanted to do some Jedi action, but were restricted by the time period DoD is set in (between Episode III and Episode IV). After having read the Tales of the Jedi comics, I decided this would be a great era to do a campaign in. There’s plenty of Jedi all around and plenty of dark side Jedi to fight against. Not to mention the Mandolorians who may show up as well. With the different paths Jedi can take, it seemed like the most logical course of action.
The campaign will start shortly after the Krath have taken over Empress Teta and the combined forces of the Jedi and the Republic have suffered a defeat in trying to oust them from the planet.
Six people are going to be playing this time around. Hopefully, we can keep these folks in the game long enough to have some good fun.
- Joel – Togorian strength-based Jedi
- Joe – Miralukan anti-darksider with lots of Force Powers
- Eric – Miralukan well-rounded Jedi with focus on lightsaber combat
- Fred – Human beatstick Jedi who is an ex-Sith slave
- Dave – Human fighter-style Jedi
- Bryan – Rodian dual-wielding combat Jedi
It seems like most of them decided to go the “combat” route and only one really went where I would have gone if I was a player in the game; Joe’s character with lots of Force Powers.
We meet again in two weeks, so we’ll see how things go. I have an outline of what I want to do, but this is the first time I’m throwing something together from scratch for Saga Edition (or any Star Wars RPG, really).