Author Archive

L5R – You really do learn something new every day!


2009
07.17

l5r-logo-web All this time I thought the Kyuden Hida from Celestial Edition was identical to the Kyden Hida from diamond (I believe). Turns out that since the new Kyuden Hida says “Reaction: After the resolution of an action whose effects attached a Follower from your hand: Draw a card.” (emphasis mine) and Secluded Outpost is a trait of the Holding, not an action, the two no longer interact. With that in mind, I’ll be switching to Shattered Peaks Castle.

I did get to eyeball Jeremy’s Crab deck and it looks like there’s a ton of money rares in there that I either can’t find or can’t afford. However, I think with the cash I have spent on the cards I got, I have a pretty decent deck. Now I just need to make time to play it.

Infinity – 300 Points Nomads vs. Haqqislam


2008
12.10

infinityJoel and I played Infinity almost a week ago on Thursday. We were going to be playing with the new 2nd edition rules, so I tried to vary my army up a little bit to test out some of the changes. Joel had also warned me he’d likely be using a TAG. I’ve only ever played against one once (Jim’s Armored Cavalry) and it gave me fits. So, I tried using a lot of AP weapons and a hacker to try out some hacking.

My army:

  • Janissaire Lieutenant
  • Janissaire w/HMG
  • Tuareg Doctor
  • Djanbazan w/HMG
  • Nafftun w/Light Flamethrower x2
  • Ragik Hacker
  • Hassassin Fiday w/AP CCW
  • Kum Biker w/AP CCW x2

His army (I don’t know the Nomad army very well, so these are guesses):

  • Szalamandra
  • Securitate
  • Aguacil w/HMG
  • Aguacil Forward Observer
  • Aguacil x2
  • Meteor Remote
  • Zoe & Pi Well
  • Intruder

Once we laid out terrain and chose sides, we rolled for deployment. I deployed first placing the Tuareg doctor toward the center of the board in hopes of being able to rescue some folks once they had moved forward. The Lieutenant was deployed on top of a short building, but just far enough away from cover to not benefit from it. Fiday got deployed just outside his deployment zone in some pretty good cover. Everyone else was pretty much out of LoS.

This game went pretty quick. In round 1 he killed my Lieutenant (bad placement) and one of my Nafftuns. In my round 1 I took out the Aguacil with HMG and some other lackeys with the Fiday. Of course, the next round he got taken out himself. Later on I managed toPossess his TAG, but not really cause much damage with it, not to mention we did the BTS roll incorrectly. In the end, I conceded due to losses.

TAGs are a real pain and if you’re not properly prepared for them, can really ruin your day. It was still fun game, though.

I’ve got an airbrush…not sure how to use it yet


2008
12.04

In an effort to try to get my mass army games painted (warhammer Fantasy, Warhammer 40K, etc.), I decided to buy an airbrush. I found a reasonably priced one at Michaels for $65. It’s the Badger Standard Set that comes with a Badger 350 airbrush, the jars, tubes, and a can of proellant. I tested it on my Chaos Space Marine Land Raider using just Catachan Green. I’m still working on figuring out the proper thinness to the paint and how to keep it from clogging. A friend recommended 1/3 water to paint or 1/6 water, 1/6 extender 4/6 paint. I still haven’t tried that since the propellant can already ran out. I plan on purchasing a compressor soon so I don’t blow a bunch of money on propellant cans. I think I might also look into getting the fine needle and fine head to do more…fine…things with the airbrush.

Star Wars Miniatures – Best game yet!!


2008
12.04

star_wars_miniatures_logoSo Fred and I scheduled a game for last Tuesday over at Games To Die For. I’m hoping to make this a regular thing so maybe we can get more people to play.

I’m eagerly awaiting my order from StrikeZoneOnline for some SWM singles of the more “competitive” pieces. I basically went through the Gen Con 2008 lists and the German Championships to see what was most used and ordered most of those.

This is my first attempt at a semi-competitive squad:

  • Anakin Skywalker, Champion of Nelvaan
  • Padme Amidala, Senator
  • Captain Panaka
  • Roron Corobb
  • Gungan Shieldbearer
  • Ugnaught Demolitionist x4

I think this build is pretty generic as I’ve seen a lot of them using the big figures I used except Roron. Padme lets Anakin attack at the end of her turn and Panaka lets two people switch places. The GSB is there to try and protect Anakin and Roron and the Ugnaughts are there to open doors and as filler. This squad really needed Mas Amedda to be really cool.

Fred asked to borrow some of my Yuzaan Vong minis, so I should have known this was going to be trouble.

Fred’s Squad:

  • Yomin Carr
  • Yuuzhan Vong Shaper x3
  • Yuuzhan Vong Warrior x3?
  • Yuuzhan Vong Elite Warrior x3?
  • Yuuzhan Vong Elite Warrior x2?
  • Advance Scout
  • Human Force Adept

We played on the Commander’s Office (Ruined Base) map.

Let’s just say Thud Bugs + Spit Poison and having to roll tons of saves really hurt my squad. I sent my guys pretty much right up the middle while he did pretty much the same. The game went back and forth for quite a while and in the end it came down to a YV Elite Warrior, YV Shaper, Padme, and 2x Ugnaughts. The Ugnaughts managed to end up doing a ton of damage and after the Shaper was gone the Elite Warrior was not so scary. Finally, 2 Ugnaughts were left after one of them did the final wound to the Elite Warrior. This was a very fun game and Fred is a good opponent to play against.

We did play a second game, but we had to call it just a couple of rounds in. I conceded the win to him since I hadn’t killed anything and he was consistently damaging or killing my droids.

Star Wars Miniatures – Two Games @ 150 points


2008
11.26

star_wars_miniatures_logoFred and I planned on playing some SWM this week over at Games To die For. It’s been a few weeks since we played and I think both of us had ended up getting some new figures. Unfortunately, the store didn’t have any new boosters of SWM or else I might have bought some. Fred and I started at about 6:30 or so after I dug out all the minis I needed for my squad.

My Squad #1:

  • General Wedge Antilles
  • Garm Bel Iblis (Elite Rebel Commando, Dresellian Commando)
  • Boba Fett, Mercenary
  • Human Soldier of Fortune
  • Ugnaught Demolitionist x3

The funny thing about this is that I originally hadn’t even thought about Garm at all. I’d originally planned on using a bunch of Bounty Hunters (Dengar, Bossk, etc.) to benefit from Mobile Attack and Evade. going through the binder, I saw Garm and thought I could use him to get more stuff.

Fred’s Squad #1:

  • Darth Maul, Champion of the Sith
  • Darth Tyranus, Legacy of the Dark Side
  • ASN Assassin Droid
  • Battle Droid x5

Map: Freight Transit Station

I chose the map simply because it seemed to look like fun. No strategy to it at all. I deployed on the right side of the map while he chose the left. This game was fun, but I feel like I lost for one very simple reason: I moved Wedge and Garm into harm’s way. Things seemed to be going fairly well until he got Maul and Tyranus into melee range of Boba. Boba kept tactically retreating to minimize Maul’s damage output. In the end Maul went down, but Boba went down to Kouhun Infestation + Force Lightning by the time it was over.

We decided we had time for another game, so we picked out our next squads. I had just built an Exar Kun squad using what Masassi Sith Mutants I have plus some Savage figs.

My Squad #2:

  • Exar Kun
  • Boma
  • Massassi Sith Mutant x2
  • Varactyl Wrangler
  • Ugnaught Demolitionist x2

Fred’s Squad #2:

  • Luke Skywalker, Legacy of the Light Side
  • Princess Leia of Cloud City
  • Obi Wan Kenobi, Unleashed
  • Bothan Noble
  • Elite Rebel Commando
  • Mon Calamari Medic
  • R2-D2
  • Tusken Raider

Map: Hall of Judgement

I deployed on the right side of the map and he deployed on the left, inside the temple. My first move was to send the Varactyl Wrangler ahead of everyone else, then the Boma, MSMs, etc. I didn’t realize until the next turn that the Varactyl would negate Exar Kun’s CE, so I sent him to the other side of the map. Boma ran forward and smoked his Tusken Raider only to be pasted by Obi-Wan, Luke, Bothan, and everyone else. R2 was used to Override closed some doors to funnel my guys through. I’d lost all but Exar Kun by the end who proceeded to mop the floor with the rest of his squad. Holy Moly! He’s definitley worth the $16 I spent on him last Saturday! Next time I use this squad, I’ll likely swap out the Varactyl for a couple more Ugnaughts for Exar Kun’s Energy Transferrence Force Power.

I’ve been published!!!


2008
11.25
Hordes Blackclad Wayfarer - Front

Hordes Blackclad Wayfarer - Front

The other day while in my FLGS, I picked up the newest issue of No Quarter with the intent of checkng out the stats of one of the new Minion Warlock Rorsh and Brine. In the course of flipping through the pages, I noticed they had pictures from the Gen Con 2008 Privateer Press Grand Master Painting Competition. On the bottom right corner of the Warrior models Honorable Mentions is my Blackclad Wayfarer! I just about had a fit of joy over this. I immediately bought the magazine, which I wasn’t originally planning on doing so I could show my wife and friends.

It’s the first time I’ve had the joy of seeing my name in print on a national level. It’s a pretty awesome feeling, too!! It definitely makes me want to continue to participate in painting competitions like this in the future. I think next year I’ll submit an entry for Warlock/Beast using Rorsh and Brine.

Infinity 300 Points – Haqqislam vs. Combined Army


2008
11.25

infinityBrian and I scheduled an Infinity game for last Thursday over at Games To Die For. We decided on 300 points and we’d use the new 2nd edition rules. I decided to play the following list:

  • Khawarij (Lieutenant)
  • Djanbazan w/ HMG
  • Janissaire w/AP Rifle
  • Janissaire w/HMG
  • Tuareg (Doctor)
  • Nafftun
  • Hassassin Fiday w/EXP CCW
  • Ghulam x2

I think his list went something like this:

  • Charontid (Lieutenant)
  • Gaki
  • Daturazi Witch-Soldiers x2
  • T-Drone
  • Morat (Hacker)
  • Morat (Forward Observer) x3
  • Shrouded (Forward Observer)

(I know that’s short on points, but I didn’t see his whole army)

so we set up the terrain and rolled off for deployment. This rule had changed in the new edition. Now it’s a WIP Face-to-Face roll and the winner chooses to either deploy first or to go first much like Warmachine/Hordes. He won the roll since my Lieutenant failed his F2F roll.

The game really didn’t go very long for one 81 point reason: Charontid with his Plasma Rifle. I made the mistake of putting three of my guys behind a single piece of terrain, but leaving one of them within LoS of the Charontid. He fires and hits all three guys with his blast template. Two of them survived (Ghulam and Janissaire), but the Khawarij died a quick death. I nominated my Fiday as the Lieutenant after that, who in Brian’s next turn was toasted by the Plasma Rifle again. We called the game there. Actually, to be honest, I called the game at that point. I would be losing at least one figure a turn if things kept going this way. The only shining moment was the Fiday shooting the Gaki from far enough away that the blast from the self destruct didn’t affect him.

It’s been so long since we played Infinity and with the new rules, I think we could enjoy it again. I look forward to throwing down once more and maybe I could play better next time.

Warhammer Fantasy Battles: New Lizardmen Stuff!!


2008
11.11

Rumour has it that the Lizardmen will be getting a new army book and models come February 2009. Man, I can’t wait!! I loves me some Lizardmen. Here are some preview pics I found while scouring the ‘Net.

New Stegadon - Closeup

New Stegadon - Closeup

New Stegadon

New Stegadon

The new Stegadon looks pretty sweet if you ask me, even though it looks a little exaggerated. Supposedly, he’ll be modular such that he can be used as a regular Stegadon, an Engine of the Gods (from the Lustria book) and as a character mount for a few different kinds of characters. The supposed retail price will be $40. I’ll likely end up with a couple.

Temple Guard

Temple Guard

Terradon and Kroxigor

Terradon and Kroxigor

I’ve never personally used either of these in any of my Lizardmen lists, but the lure of plastic Temple Guard just might pull me in.  I think I’ll stick with my old 6th edition Kroxigor. The new Terradons don’t look too bad, though the buck teeth are a little weird. Too bad they don’t look more like Pteradactyls.

Supposedly, the cost of Saurus is going down by a point or two, which a lot of people like. I always felt like they were the heart of the army and have never played a list without them. There’ll be some new models called Razordons, which people are speculating will be kinda liks Salamanders. We also expect to see a nerfing of the Salamanders as well. Some new characters are coming out, one of which is named Thictac’to. The silly names are a little off-putting, but it seems like something they trow in every once in a while for kicks.

I’m definitely looking forward to February and I expect to be working more on the Lizardmen in the near future. I gotta get me a Slann to go with those spiffy TG and some Salamanders so I can complain when they get nerfed.

Star Wars Miniatures: A Couple of Really Fun Games


2008
11.07

star_wars_miniatures_logoI met up with Fred last night to play some Star Wars Miniatures at Games To Die For. Him having played a few games at Gen con and me not having played for years except once made for a kinda slow start. In the end, we decided to play on the ROTS board and with 150 point squads.

My squad:

  • Luke and Yoda
  • Juno Eclipse
  • C-3PO and R2-D2
  • Czerka Scientist
  • Gotal Fringer x2
  • Utapaun Soldier x2
  • Ugnaught Demolitionist

His squad:

  • Darth Malak, DLOTS
  • Dark Jedi Master
  • Echani Handmaiden
  • GenoHaradan Assassin x2
  • Devaronian Bounty Hunter
  • Tusken Raider

The game was lots of fun even though my Czerka Scientist + Gotal Fringer/Utapaun Soldier plan failed miserably. Loda did the most work and damage, though they did end up falling. The most interesting thing that happened was Loda using Force Stun on Malak two turns in a row where he failed the save and then re-rolled and still failed. Fred ended up winning pretty handily.

Game two we decided to play on the Clone Strike Muunlist map. Again, we played 150 points.

My squad:

  • Emperor Palpatine
  • Darth Vader, Imperial Commander
  • Admiral Ozzel
  • Stormtrooper x2
  • Raxus Prime Trooper x2
  • EVO Trooper x2

His squad:

  • General Grievous, Supreme Commander
  • Battle Droid Officer
  • Super Battle Droid x2
  • Guard Droid x2
  • I think that’s it?

This game started out pretty awesomely for me as I rolled a 6 on the first initiative roll and added 2x Stormtroopers and 2x Raxus Prime Troopers thanks to Ozzel’s Imperial Reserves 20 ability. First turn was a lot of moving through cover and Fred moving GG and crew through some rooms on one side of the map. Second turn I started moving Palps into the rooms to engage GG. I was able to Force Lightning GG a couple of times and eventually get Vader into melee range. Unfortunately, the Guard Droids did some serious damage to him and he fell at the hands of GG. Palpatine took care of GG right after that. We called the game around there due to time. That game was a blast as I felt less like I was losing right off the bat.

I’m digging this game more and more as I play it.

Pulp City Level 8 Encounter on Small Board


2008
11.05

After Brian and I played Pulp City a few times on a 4′ x 4′ board, we determined that we need to play on a smaller space (2′ x2′) since it took forever for the two teams to make contact. We also decided to give Agendas a try.

Brian’s Team:pulp_city

  • Guerilla w/Ammo Feed & Tracker
  • Hellsmith w/Hellhammer
  • Chimp-Chi w/San-en Ninjaken
  • Gentleman w/Sniper Rifle & Brace of Pistols
  • Nuke w/Radioactive Substance

My list was:

  • Iron Train w/High-Octane Fuel
  • Androida w/Advanced Sentry Bot
  • Ace of Wraiths w/Hellstromm and Hangman
  • Red Riding Hoodoo w/Zombie Wolf
  • Solar w/Ahau-Kin’s Tiara

We drew Agendas randomly and I ditched “Evil Ritual” since it is a Villains only Agenda. Brian ditched “Rob the Money” due to its complexity. Brian ended up with “We Must Eliminate This One” (Iron Train) and “Those Who Run Will Live to Fight Another Day!”. I had “The Chosen May Not Perish” (Red Riding Hoodoo) and “Defenders of the Innocent”.

The first problem we had with this small of a board was the lack of space to place the citizens where they weren’t just in a line in the center of the table. To complicate things, Chimp-Chi’s “Sneaky Git” ability allows him to deploy further in. We did end up getting the citizens properly placed and began the game. For most of the game, I won the starting roll each round and moved a number of citizens (usually 6!) as close as possible to my side of the board. Brian spent the first couple of activations killing citizens. Through use of the “Beacon of Hope” action, I was able to get most of the citizens to the edge of the board, though we weren’t sure if they were allowed to leave the board. That I can remember, there weren’t too many amazing moves made by either of us, but later in the game, he started winning the starting roll more regularly. In the end, I’d rescued 5 citizens and he’d killed 3. I also completed “The Chosen May Not Perish”, giving me a total of 2 Agenda Points. Brian did complete “We Must Eliminate This One”, but lost 3 Agenda points for “Those Who Run Will Live To Fight Another Day” as only Nuke had crossed the halfway line ending with a -1 score.

I really like this game. It’s a ton of fun. Brian and I are the only ones in the group to try it yet, so we usually just throw down when nothing else strikes our fancy.