Tag Archives: isengard

War of the Ring – 1,200 points Elves & Gondor vs. Fallen Realms & Isengard

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wotrrulebook_873x627.jpg John, Tim and I agreed to meet over at John’s house last Friday night for another game of War of the Ring. Joel has had an interest in the game, so he was invited to come by as well, which he did. JR was only able to show up for a short time due to the Brickyard 400 race and him working at a restaurant. Tim let Joel handle a portion of his army, so it was two on two.

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War of the Ring – Two games – 300 points Elves vs. Rohan & 475 points Elves vs. Isengard

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wotrrulebook_873x627.jpg I’ve been trying to make it so I go over the The Game Preserve in the Fashion Mall every other Thursday to play War of the Ring with the folks there. I knew Jeff was wanting to play me last time I was there, so we set up to play soon after we both got there. The people who play there don’t have too many points of stuff yet, so we had to play pretty small games.

First game was Rohan vs. Elves.

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War of the Ring – Second game; Elves vs. Isengard – 1,600 points

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wotrrulebook_873x627.jpg Bill and I played our second game of War of the Ring last night. Again, he played Isengard while I played my Elves. Bill had purchased a good bit more troops to use such as Uruk-hai Scouts, Uruk-Hai crossbowmen, Ugluk, more Wargs (I think) and maybe just more regular Uruk-Hai. Me, I thought I had enough assembled to make a good 1,600 point list, but I ended up having to use more characters than usual.

Here’s my list:

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War of the Ring – First game!! – 1500 points – Elves vs. Isengard

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wotrrulebook_873x627.jpg Bill and I decided to play 1500 points for our first game. I thought I had a lot more assembled than that, but as it turns out, that wasn’t so. In either case, we felt like it’d be best to go through all the rules rather than play a smaller game and only use a portion of them. Bill didn’t have any characters, so I lent him my Saruman and Lurtz figures that I’ve had since way back when the skirmish game first came out. Rather than worry about scenarios for this first game, we decided to just do the classic “pitched battle” game.

There are a bunch of rules disputes on the forums around the ‘Net, one of which is whether models/units with the Terror special ability are immune to Terror from other units. Bill claimed he had seen somewhere that Games Workshop had stated that was true, so we went with that, even though I had never heard any such thing. That’s the only rules issue we cleared up prior to the game.

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