Tag Archives: star wars

Star Wars Saga RPG – Starting over in a new era…

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With the downfall of the previous Star Wars Saga Edition RPG Dawn of Defiance campaign, I decided to start over in a whole new era. It seemed like folks wanted to do some Jedi action, but were restricted by the time period DoD is set in (between Episode III and Episode IV). After having read the Tales of the Jedi comics, I decided this would be a great era to do a campaign in. There’s plenty of Jedi all around and plenty of dark side Jedi to fight against. Not to mention the Mandolorians who may show up as well. With the different paths Jedi can take, it seemed like the most logical course of action. Read More »

Star Wars Miniatures – A couple of games – Bounty Hunters vs. New Republic and Rebels vs. Old Republic

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star_wars_miniatures_logo.gif Fred and I met up at Games To Die For last night to play some Star Wars Miniatures. After picking up the Ogre Kingdoms book (since I forgot to get it on Monday) and waiting until 6:30 in case Joe showed up, we finally got started. First game was my Bounty Hunters vs. his New Republic. Read More »

Star Wars Miniatures – The usual Tuesday games are back!

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star_wars_miniatures_logo.gif After the downfall of the 4th edition D&D game, Fred and I have been getting together again for Star Wars Miniatures on Tuesdays. I don’t remember much about our games last week other than me losing pretty terribly while using Emperor Palpatine on Throne (and talking in his voice saying silly things). It seemed like I had trouble rolling over a 9 on a 20-sided die in most situations.

This week, however, it seemed like roles were reversed and Fred had trouble with his dice. We ended up playing two games. Read More »

Disappointment

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Again we had just a few people for the Star Wars RPG. Joel, Fred and Morgan were there to play last night. No word from Fuller, Dave or Chris. I assume Chris is out due to his new child. Dave and Fuller I don’t know.  At least Joe posted on the G2D4 forum saying he wouldn’t be there, which I take as interest and courtesy.

We’ll be trying again next time (7/1), which should have Joel, Fred, Joe, Morgan (?) and maybe Bryan. These guys all seem to be really into the game, so this will probably end up being the “core” group.

Here’s to hopin’.

This is almost getting ridiculous

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So I assumed since Dave canceled the D&D game for last night and I’d PM’d Fred over at the Wizards Star Wars Miniatures board that we’d be playing Star Wars Miniatures. I guess I assumed incorrecty. I didn’t hear a peep from Fred or Joe regarding SWM.

I did end up watching a pretty cool 15mm historicals game called Field of Glory made by Osprey. Read More »

Dungeons & Dragons 4th Edition – Well, that was a short campaign

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dnd_4e_logo_250dpi1.jpg It seems our DM for the Dungeons & Dragons 4th edition game I was playing in will no longer be running the game on Tuesdays and I suspect probably not running it at all anymore (or at least probably not on a day that I can play). That sucks. I have been thinking about running my own game on one Sunday a month or something to replace it.

My awesome wife ordered the Player’s Handbook 2 for me for Father’s Day, so I’ll be getting that soon.

Tuesdays will be going back to Star Wars Miniatures again, which is pretty cool as I need to play with Chairpatine (Emperor on Throne).

Star Wars RPG Saga Edition – 3rd session on part 2 of Dawn of Defiance

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swrgpsaga.jpg I started a Star Wars Saga Edition game a few months ago using the Dawn of Defiance campaign put out by Wizards of the Coast free on their website. So far, we have gotten through the first part, Trator’s Gambit and have started A Wretched Hive where the players are in a Hutt palace on Neimoidia. We’ve played this part for three sessions now and have almost come to the end.

The campaign started with about 8 people and has fluctuated between 4 and 6 per session, which I run every other Wednesday. Over that time, I feel like my GM skills have improved and every session I see areas that can improve. However, it is a bit demoralizing when some people either don’t want to show up or can’t show up and can’t be bothered to call either me or the store to let me know they aren’t showing. I waited around until 7pm waiting for people last night and ended up with just 4 players, one of which just started last session.

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Star Wars Miniatures: A Couple of Really Fun Games

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star_wars_miniatures_logoI met up with Fred last night to play some Star Wars Miniatures at Games To Die For. Him having played a few games at Gen con and me not having played for years except once made for a kinda slow start. In the end, we decided to play on the ROTS board and with 150 point squads.

My squad:

  • Luke and Yoda
  • Juno Eclipse
  • C-3PO and R2-D2
  • Czerka Scientist
  • Gotal Fringer x2
  • Utapaun Soldier x2
  • Ugnaught Demolitionist

His squad:

  • Darth Malak, DLOTS
  • Dark Jedi Master
  • Echani Handmaiden
  • GenoHaradan Assassin x2
  • Devaronian Bounty Hunter
  • Tusken Raider

The game was lots of fun even though my Czerka Scientist + Gotal Fringer/Utapaun Soldier plan failed miserably. Loda did the most work and damage, though they did end up falling. The most interesting thing that happened was Loda using Force Stun on Malak two turns in a row where he failed the save and then re-rolled and still failed. Fred ended up winning pretty handily.

Game two we decided to play on the Clone Strike Muunlist map. Again, we played 150 points.

My squad:

  • Emperor Palpatine
  • Darth Vader, Imperial Commander
  • Admiral Ozzel
  • Stormtrooper x2
  • Raxus Prime Trooper x2
  • EVO Trooper x2

His squad:

  • General Grievous, Supreme Commander
  • Battle Droid Officer
  • Super Battle Droid x2
  • Guard Droid x2
  • I think that’s it?

This game started out pretty awesomely for me as I rolled a 6 on the first initiative roll and added 2x Stormtroopers and 2x Raxus Prime Troopers thanks to Ozzel’s Imperial Reserves 20 ability. First turn was a lot of moving through cover and Fred moving GG and crew through some rooms on one side of the map. Second turn I started moving Palps into the rooms to engage GG. I was able to Force Lightning GG a couple of times and eventually get Vader into melee range. Unfortunately, the Guard Droids did some serious damage to him and he fell at the hands of GG. Palpatine took care of GG right after that. We called the game around there due to time. That game was a blast as I felt less like I was losing right off the bat.

I’m digging this game more and more as I play it.

Star Wars Miniatures: First Game in Several Years

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I found out through the Wizards of the Coast Star Wars Miniatures message board that there is a group that plays SWM every Thursday at a local Barnes & Noble. So, even though I didn’t know a soul who was going to be there, I decided to go by and check it out. When I arrived at about 7pm, there were two people there, Mike and Andrew(?) who I started talking to as they were setting up their game. They offered for me to play one of them instead, but I opted to just hang out and watch for now. Later, Mike offered to play me at 200 points once he finished that game. Here’s the list I ended up using:

  • Darth Malak
  • Sith Heavy Assault Droid x2
  • Sith Elite Trooper
  • Sith Guard
  • Sith Trooper

Mike played:

  • Jabba, Crime Lord
  • Mas Amedda
  • Jolee Bindo
  • Tion Medon
  • Utapauan on Dactillion x5

He won the choice to pick the map and chose the Revenge of the Sith board. The game went fairly quickly, which is something I like about SWM. I won initiative probably 90% of the time. His “command team” of Jolee Bindo, Jabba, Tion, and Mas all hung out in one room while the Dactillion’s took care of the rest with the help of Booming Voice and the commander effects from his team. The 5 Dactillions were a pain to deal with and my Sith Heavy Assault Driods seemed to last a good long time. One of them and a Sith Elite Trooper took care of Jolee once he finally came out of the room. In the end, he eliminated every one of my figures while he still had one or two Dactillions and all of his command team minus Jolee. I can see how this game can get kind of frustrating if you play against uber competitive people, but this game was fun and the people who play there say they aren’t playing competitively. They seemed like a good group of guys and I had a blast.

Gaming: Star Wars Miniatures: My New-ish Addiction

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My love for the Star Wars universe has drawn me into something kinda new (again). For probably about the third time, I’m buying up Star Wars Miniatures. This time it started with the LGS marking down the Rebels and Imperials boosters to $3. Then, The Force Unleashed was released, and then the Target exclusive Battle for Hoth search began. Originally, I was trading off anything that wasn’t Original Trilogy (OT) stuff, then I purchased the Knights of the Old Republic Campaign Campaign Guide for the Saga Edition RPG. Reading that, I got a refreshed view of Star Wars and I started buying Knights of the Old Republic boosters. It’s become quite the addiction and thankfully the (awesome) wife is cool with it. Unlike the other miniatures games I play, these are assembled, painted, and come with cards with the stats on them. There’s something to be said for opening a box and playing with miniatures right then and there. Still, I’m not sure what I’m going to do with the figures. I might play the game (after I laminate the maps I have) or I might just use the figures for RPG purposes. In either case, I do so enjoy opening a booster and pulling a Very Rare even if I have no idea who the character is (i.e., Jolee Bindo).